Many updates. UI redesign. Record, import audio. Sequencers Still trying to work out the best start menu
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Time Control, Recording
Time controls, rewind, pause play slow Mo. Recording function. Record AudioCube sounds to your hard drive to share and use in other programmes. Experimented with a “story” mode but it wasnt releavent, going to focus on a stricter software / DAW archetype.
Progress: Particles and camera control
Experimenting with camera movement, particle effects and space ships. Nev mesh agent. Designed a 3D orchestra pit
Humble Beginnings
The first publicly playable version of AudioCube. Approximately 3 months into development. Or 3 months since I first started using unity. ▣ AudioCubes:Cubes have the following audio types:+ Ambient: Looped sound that plays with no interaction.+ Mouse Over: Plays sound when the mouse cursor is over the Cube (pauses on exit). + Mouse Click: Plays sound whenContinue reading “Humble Beginnings”
Blog: AudioCube First Look.
The first video teasing AudioCube. This started as an idea to make a 3D Audio Workstation / Music Production Suite. I’d had some experience with programming, although not masses. I’d messed around with Arduino, MSP, and SuperCollider. But had never really found a platform that worked for me. During covid lockdown I was bored, andContinue reading “Blog: AudioCube First Look.”